Gear, Weaponry and Tools
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This article may be outdated. An article update is planned for this section. Refer to for better clarification.
Gear, Weaponry and Tools (GWT) have been revamped in TrixyCraft. Crafting these items act differently from your typical Vanilla Crafting.
Crafting any GWT (Iron & above) using Vanilla Resource Ingots will result in Natural Counterparts.
A Natural item functions completely the same as a Vanilla item, however they are less efficient in durability stats.
Iron
75%
Diamond
60%
Netherite
50%
All GWT (Iron & above) can't be repaired naturally (via Anvils or Grindstones). See for additional information.
Crafting any GWT using will result in Purified Counterparts.
A Purified Item acts just like a typical Vanilla Item and is fully modifiable to your pleasing. There are no defects nor restrictions imposed on Purified Counterparts.
Additionally, all Purified items come pre-enchanted with Vanilla maximally achievable enchantment tiers, specific to each item.
Armor
Protection (IV) Unbreaking (III)
Sword (Combat)
Sharpness (V) Unbreaking (III)
Sword (Bane)
Bane of Arthropods (V) Unbreaking (III)
Sword (Smite)
Smite (V) Unbreaking (III)
Pickaxe, Shovel, Axe
Efficiency (V) Unbreaking (III)
Hoe
Unbreaking (III) Fortune (III)
A Refined Item acts just like a typical Vanilla Item and is fully modifiable to your pleasing. There are no defects nor restrictions imposed on Refined Counterparts.
Additionally, all Refined items come pre-enchanted with non-Vanilla achievable enchantment tiers, specific to each item.
Armor
Protection (VI) Unbreaking (V)
Sword (Combat)
Sharpness (VII) Unbreaking (V)
Sword (Bane)
Bane of Arthropods (VII) Unbreaking (V)
Sword (Smite)
Smite (VII) Unbreaking (V)
Pickaxe, Shovel, Axe
Efficiency (V) Unbreaking (V)
Hoe
Unbreaking (V) Fortune (III)
Crafting a Shield is tied to Iron Ingots.
Tiered Shields grants passive Movement Speed modifiers, scaling with the type of material utilized.
Important: Shields can now only be crafted using Oak Planks to generalize the crafting process.
Axes now deal decreased % base damage, scaled to match Sword damage. This was done to promote variety in Weaponry usage.
It is worth mentioning that a default Axe will deal slightly higher damage than a default Sword. However, both Sharpness V Axe and Sword will deal the same damage, when no attribute modifiers are considered.
Crafting any GWT using will result in Refined Counterparts.
Shields can now be crafted with .
When utilizing to craft a Shield, a Tiered Shield is crafted. For Tiered Shields, it is no longer limited to only Iron and now can be crafted using a Diamond or Netherite Resource Ingot as well.
Netherite Armor can no longer be obtained by upgrading Diamond Armor through . Instead, Netherite Armor requires normal Vanilla Crafting, utilizing Netherite Ingots and is able to be crafted directly in a Crafting Table.