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On this page
  • General Information
  • Obtaining
  • Enchantment Book Tiers
  • Success & Failure Rates
  • Disfigured Dust
  • List of Enchantments
  • Enchantment Limit

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  1. TRIXYCRAFT GUIDE

Exalted Enchantments

Why stop at Vanilla when we could go forward?

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Last updated 6 months ago

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General Information

Exalted Enchantments are empowered Enchantments, applicable to a variety of tools, weapons and armors. All Exalted Enchantments utilize the same mechanic as a typical Vanilla Enchantment and requires to work.

Note: For the sake of simplicity, the word 'Enchantment' on this section refers to Custom Enchantments.

Obtaining

Exalted Enchantments can be primarily obtained in 2 ways:

  • Exalted Enchantments have a low chance to appear on your items for Tier III enchants. Certain Exalted Enchantments may also appear on Tier II enchants, at a significantly lower chance and limited to Unique rarity enchantments.

  • The obtaining rates of Exalted Enchantments have been increased for Tier III, compared to our initial rates, albeit it should still remain relatively low.

  • Exalted Enchantments obtained via the Vanilla Enchanting Table will never be the maximum level of the enchantment itself.

  • Up to a maximum of 2 Exalted Enchantments are rolled per enchant and each roll requires the total Enchantments on your item, Vanilla or Exalted, to not exceed 4 in total.

  • Exalted Enchantments Books can purchased separately based on rarity and requires Vanilla Experience via the Enchanter.

  • Purchased Exalted Enchantments Books, when revealed could be either of the following:

    • A random Exalted Enchantment of the rarity itself (or random rarity for random enchantment books)

    • A Cursed Exalted Enchantment, indicating a bad enchantment roll.

    • A Disfigured Dust, which returns a random proportion of the Vanilla experience utilized to purchase the Exalted Enchantment Book.

Enchantment Book Tiers

Enchantment Books are divided into 6 Tiers, each Enchantment Book has the potential to only roll for Enchantments of its Tier, i.e., Unique Enchantment Books for Unique Enchantments.

The table below summarizes all available Enchantment Book Tiers and its associated cost.

Enchantment Book Tier
Cost (Experience Points)

Unique

3,000

Mystical

5,000

Exotic

8,000

Legendary

12,500

Random (1 of the 4 tiers above)

7,500

Cursed (Bad Enchantment Roll)

-

Success & Failure Rates

There are no success and failure rates for Exalted Enchantments. However, there are examining rates, which determines whether you get

  • An Exalted Enchantment Book of that specific Tier

  • A Disfigured Dust

  • A Cursed Enchantment Book

These are rolled based on the Enchantment Book Tier's rates and only 1 of them is rolled each time. The difference between rolling a Disfigured Dust is that you will be able to extract a random % amount of Vanilla Experience via the Alchemist, in exchange for Currency.

If you do receive a Cursed Enchantment Book however, there is nothing you can do with it, other than applying it to your items and enjoy its de-buffs, if you would like to.

Disfigured Dust

Upon obtaining a Disfigured Dust, you can exchange it with the Alchemist, for a percentage amount of Vanilla Experience utilized to purchase the Enchantment Book, corresponding to the Enchantment Book Tier.

Note: This means that you are likely to have retrieve a higher amount of Vanilla Experience for Legendary Enchantment Books when compared to Unique Enchantment Books.

Do note that they are retrieved at random as well, so this may not always be the case.

List of Enchantments

Enchantment Limit

There's are currently no enchantment limits for Exalted Enchantments.

Note: To view each Enchantment available, its applicable tools and its effects, you can execute /enchants list in game or click .

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