Warzone
A region, owned by the Mutated.
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A region, owned by the Mutated.
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Warzone, is a specific region, housing a multitude and a variety of that can be attempted by players to kill, in order to obtain various loot. A prime highlight of the loot that the drop are , which also makes exclusive to Warzones, other than obtaining it through or by luck, through Caches.
The structure of Warzone is as the following:
Players will always spawn at the core of a Warzone, which protects all players from incoming damage. Exiting the spawn area of the core exposes players to all incoming damage.
' difficulty or commonly known as , scales accordingly to the distance from the core.
will also be available and scattered throughout the Warzone, that can be looted by players to obtain Scrolls that assists in your sustainability.
Players do not regenerate naturally in Warzones, making sustaining a huge factor to consider while exploring.
Multiple Collector NPCs will be scattered all across AL, granting Inflictions, a form a temporary buffer that is long-lasting, depending on the Infliction type and Infliction level.
4 , available at specified locations of the Warzone, enables a player to teleport out safely.
Exception: Artifacts or Death may grant players a swift exit out of an AL.
Potions, Totem of Undying and Enchanted Golden Apples are disabled in Warzones.
Natural Regeneration is disabled in Warzones.
Specific-item cooldowns are applied here as well, to reiterate:
Golden Apples: 5-minute cooldown
Enderpearls: 10-minute cooldown
You can only carry a limited amount of items into and out of the Warzone, see for more information.
The Collector will usually be found in random spots of a Warzone, offering Inflictions.
As of Patch v5.3.2, there's 2 unlockable Warzone:
The Forsaken Land
The Uprising Moon
Collector and Guards will be spotted in specific locations of a Warzone. Both will serve as passive NPCs and will not engage on either players nor .
Guards will usually be found in areas near an .