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On this page
  • Default Upgrades
  • TrixyLevel (Mining)
  • Traversal Cooldown
  • Infliction Cooldown
  • TrixySkills
  • TrixyLevel (Mob Slayer)
  • TrixyLevel (Farming)
  • Treasure Hunter
  • Experience Mastery
  • Enigma's Upgrades

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  1. TRIXYCRAFT GUIDE

Player Upgrades

Gain access to stronger perks.

Player Upgrades can be accessed via the Enigma with minimum rank requirement of Viscount.

This section displays the list of upgrades available and its corresponding costs.

Note: Plan wisely. You will not obtain sufficient Architect Shards to attain all Player Upgrades! Additionally, Architect Shards are only obtained on Player Rankup and upon reaching LV210.

Default Upgrades

TrixyLevel (Mining)

This upgrade affects the amount of TrixyLevel experience gained through Mining. Percentage increase is based on average amount.

Defaults at +0% Additional XP Gain.

Tier
XP Gain Increase (%)
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirement

I

10

25K

2

Viscount

II

30

75K

2

Marquess

III

50

300K

3

Scorcher

IV

70

800K

3

Specialist

V

100

1.4M

4

Demonic

Traversal Cooldown

This upgrade affects the cooldown incurred when traversing to Warzones and the usage of Exit Portals.

Defaults at Traversal Cooldown of 8 hours and Exit Portal Cooldown of 32 hours.

Tier
Traversal Cooldown
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirement
Exit Portal Cooldown

I

7 hours

50K

2

Viscount

21 hours

II

6 hours

200K

2

Marquess

12 hours

III

5 hours

600K

2

Scorcher

7 hours

IV

4 hours

1M

3

Specialist

4 hours

Infliction Cooldown

This upgrade affects the cooldown and duration of Inflictions in Warzones.

Defaults at 100% Infliction Cooldown and 50% Infliction Duration.

Tier
Infliction Cooldown
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirement
Infliction Duration

I

85%

50K

2

Viscount

100%

II

70%

200K

2

Marquess

150%

III

50%

600K

2

Scorcher

200%

IV

25%

1M

3

Specialist

250%

TrixySkills

This upgrade affects the amount of TrixySkills experience gained for all categories.

Defaults at 0% Additional XP Gain.

Note: If you have any additional boosted experience gains for specific TrixySkills category, the highest percentage increase will be taken into consideration instead.

Tier
XP Gain Increase (%)
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirements

I

2.0

25K

1

Viscount

II

3.5

50K

2

Viscount

III

5.0

75K

2

Marquess

IV

6.5

100K

2

Marquess

V

8

150K

2

Scorcher

VI

10.0

200K

2

Scorcher

VII

12.5

250K

2

Specialist

VIII

15.0

350K

2

Specialist

IX

17.5

450K

2

Demonic

X

20.0

600K

2

Demonic

TrixyLevel (Mob Slayer)

This upgrade affects the amount of TrixyLevel experience gained through Slaying Mobs. Percentage increase is based on average amount.

Defaults at +0% Additional XP Gain.

Tier
XP Gain Increase (%)
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirements

I

5.0

30K

1

Viscount

II

10.0

60K

2

Viscount

III

15.0

110K

2

Marquess

IV

20.0

180K

2

Marquess

V

27.5

270K

3

Scorcher

VI

35.0

380K

3

Scorcher

VII

45

510K

3

Specialist

VIII

60

660K

4

Specialist

IX

80

830K

4

Demonic

X

100.0

1.02M

4

Demonic

TrixyLevel (Farming)

This upgrade affects the amount of TrixyLevel experience gained through Farming and Fishing. Percentage increase is based on average amount.

Defaults at +0% Additional XP Gain.

Tier
XP Gain Increase (%) [Farming, Fishing]
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirement

I

10, 25

25K

2

Viscount

II

30, 50

75K

2

Marquess

III

50, 75

300K

3

Scorcher

IV

70, 150

800K

3

Specialist

V

100, 200

1.4M

4

Demonic

Treasure Hunter

This upgrade provides a multiplier to the base obtaining chance of all types of Specialty Items of tiers Rare & above.

Defaults at +0% Base Multiplier.

Maximum Percentage Increase (%) caps at

  • Rare (5%)

  • Ultimate (4%)

  • Legendary (2.5%)

  • Mythical (1.25%)

  • Godly (0.5%)

Note: This attribute provides a multiplier on the chances of obtaining rare items across all loot tables (excludes items that have an explicit percentage drop, such as Caches & Crates).

This is not a flat increase and a maximum percentage increase cap is applied, scaling with item tiers, thus, rare items will still remain rare, however, a little bit of extra luck never hurts.

Tier
Specialty Items Rate Multiplier (%)
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirement

I

200

200K

3

Viscount

II

400

400K

3

Marquess

III

600

800K

3

Scorcher

IV

800

1.6M

4

Specialist

V

1000

3.2M

4

Demonic

Experience Mastery

This upgrade affects the conversion rate of Vanilla Experience <-> TrixyLevel Experience. Percentage increase is based on average amount. Defaults at +25% Additional XP Gain, caps out at 100 Vanilla Experience per proc.

Tier
Conversion Rate (%)
Upgrade Cost ($)
Upgrade Cost (Architect Shards)
Rank Requirement

I

35

25K

3

Viscount

II

50

75K

3

Marquess

III

70

300K

3

Scorcher

IV

90

800K

3

Specialist

V

120

1.4M

3

Demonic

Enigma's Upgrades

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Last updated 11 months ago

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